Dev Blog

Hi, this is the Stranded III development blog. What you see here are actually posts from the Stranded III Dev. Blog Thread at UnrealSoftware.de. There are currently 48 dev blog entries. Click here for an overview
48

Entry 48 - Cocobanana - June 26, 2016

Coconut Items
Stranded Deep took my name, so I'll take their "coconut logic"!

This is the coconut as you'll find it on palm trees with a hull:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/coconut_pre.jpg

> click to enlarge


You can dehusk it to get a ... well... dehusked coconut:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/coconut_dehusked_pre.jpg

> click to enlarge


You can drink from the dehulled one, but to eat it you have to crack it open. Which will give you two halves:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/coconut_half_pre.jpg

> click to enlarge


I'm afraid that I made it partially too low poly (note the dehusked model top view) but it should suffice for the moment.

Banana
I also made a banana:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/banana_pre.jpg

> click to enlarge


Code Side
I worked on the code as well but it's basic stuff which I can't really write much about. I hope to post more next time.
48

Disqus

blog comments powered by Disqus